DIVISIONS

This is the page

NEW FOR 2010 SPRING SEASON UMPIRE/COACH PAGE

scroll down for new pitch rule and other useful information.....

 

UMPIRE IN CHIEF(handles all scheduling of UMPS & umping issues):  WAYNE JENKINS

COACH COORDINATOR(handles all managers/coaches) - STEVE PAPOLA

SAFETY OFFICER:  STEVE PAPOLA

EQUIPMENT MGR. - MIKE HAPP SEE MIKE FOR ALL EQUIPMENT ISSUES AND/OR REPLACEMENTS.

 

 

GHLL UMPIRE INTER-LEAGUE SCHEDULE 

IF YOU CANNOT UMPIRE MUST FIND A REPLACEMENT

HUDSON TO HUDSON HOME TEAM MUST SUPPLY THEIR OWN PLATE UMPIRE &

        VISTOR TEAM MUST SUPPLY BASE UMPIRE

DAY

DATE

TIME

FIELD

DIVISION

PLATE

BASES

SAT

3/6/10

10:00

1

SRSB

R. DEWITT

S. PAPOLA

SAT

3/6/10

11:00

2

JRBB

WAYNE

T. MANION

SAT

3/6/10

12:00

1

SB MJR.

THOMAS

RONNIE

SAT

3/6/10

2:00

1

SB MJR.

K. DEWITT

T. VANVLIET

SAT

3/6/10

2:00

3

9-10

WADE

D. SPURLOCK

SAT

3/6/10

5:00

2

SRBB

S.HAMPSHIRE

J.BRENTANO &

STEVE SHINER

MON

3/8/10

6:30

3

11-12BB

WAYNE

JR

MON

3/8/10

6:30

4

11-12BB

E. BREWER

B. MERCADO

TUES

3/9/10

6:30

3

9-10

WADE

MIKE HAPP

WED.

3/10/10

6:30

4

11-12BB

R.HAMPSHIRE

R.J.

THURS

3/11/10

6:30

1

SBMAJOR

RESCHEDULED

RESCHEDULED

THURS

3/11/10

6:30

2

JRBB

RESCHEDULED

RESCHEDULED

SAT. 3/13/10 12:00 1 SRSB-DH* V. DAVIS RONNIE B.
SAT. 3/13/10 3:00 1 SRSB-DH* THOMAS L. PRATT
SAT. 3/13/10 12:00 4 9-10's JOHNNY SAPP TREY TRAINA
SAT. 3/13/10 4:00 2 SRBB WAYNE RONNIE
MON. 3/15/10 6:30 1 SBSR's S. PAPOLA JR and/or J. PAPOLA
MON. 3/15/10 6:30 4 MAJOR's G. LAKE J. OBERMEYER
TUES. 3/16/10 6:30 2 JRBB CRANE ALLIE
WED. 3/17/10 6:30 2 SRBB RESCHEDULED RESCHEDULED
WED. 3/17/10 6:30 4 MAJORBB WADE MIKE HAPP
THURS. 3/18/10 6:30 1 SBMAJOR K.DEWITT T.VANVLIET
THURS. 3/18/10 6:30 2 JRBB S.PAPOLA D.SPURLOCK
THURS 3/18/10 6:30 4 9-10 R.TOPIC W. LOVE
WED. 3/24/10 6:30 2 JRBB CRANE PRATT
WED. 3/24/10 6:30 1 SBMAJOR WAYNE  
WED. 3/24/10 6:30 4 MAJORBB BRANDON WADE
THURS. 3/25/10 6:30 1 SBSR's ROB DEWITT B. WALKER
THURS 3/25/10 6:30 2 JRBB D. SPURLOCK J. SPURLOCK
THURS 3/25/10 6:30 3 9-10 R.TOPIC J.BRENTANO
SAT. 3/27/10 11:00 4 MAJORBB THOMAS R.BILBEY
SAT. 3/27/10 2:00 3 9-10 WADE M.HAPP
WED. 3/31/10 6:30 1 SRSB THOMAS J.NEWBURY
THURS. 4/1/10 6:30 1 SRSB R.DEWITT  
THURS. 4/1/10 6:30 4 9-10 R. TOPIK B. MERCADO
TUES. 4/13/10 6:30 1 SB MAJOR K. DEWITT T. VANVLIET
TUES. 4/13/10 6:30 3 9-10 J. SAPP J. NEWBERRY
WED. 4/14/10 6:30 2 SRBB    
THURS. 4/15/10 6:30 2 JRBB CRANE CRANE
SAT. 4/17/10 11:00 2 JRBB    
SAT. 4/17/10 12:00 1 SBMAJORS THOMAS R. BIBLEY
SAT. 4/17/10 2:00 1 SBSR's KAMBER TODD
WED. 4/21/10 6:30 1 SBSR's WAYNE WADE / J.R.
WED. 4/21/10 6:30 4 MAJOR BB R. TOPIK T.J.
THURS. 4/22/10 6:30 1 SBMAJORS K. DEWITT T. VANVLIET

THURS.

4/22/10

6:30

2

JRBB

S. PAPOLA

J. PAPOLA

SAT. 4.24/10 11:00 2 JRBB CRANE CRANE
SAT. 4/24/10 12:30 1 SBMAJORS K. DEWITT T. VANVLIET

 

 

 

 

 

 

 

 

NO Electronic Devices
Cell Phones and other electronic devices are not permitted in the scorekeeper's tower, the dugout or on the playing field during games.   If you or one of your coaches are on emergency call, you may choose to select someone to monitor the phone for you during the game or may choose to not participate on field or in the score tower that game so you can monitor the phone yourself but you may not carry the phone with you on the field.  Electronic score books are however permissible in the dugout and tower. 

ATTENTION:

REGARDING PITCH RULE FOR 2010

(no games rest)

AGE

ALLOWED PITCHES

Pitches Thrown

 

Days Rest

17 - 18

105

}

1 - 30

 

0

Sr's-15 - 16

95

31 - 45

1

 

 

46 - 60

2

 

 

61-75

3

 

 

76 or over

4

 

 

 

 

 

 

AGE

ALLOWED PITCHES

Pitches Thrown

 

Days Rest

Jr's-13 - 14

95

}

1 - 20

 

0

11 - 12

85

21 - 35

1

9 - 10

75

36 - 50

2

7 - 8

50

51 - 65

3

 

 

66 or over

4

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PLEASE READ YOUR RULE BOOK AND ATTEND
 

We need your help and you need the hours.
What could be better than to earn hours at a Baseball Game?

A good umpire learns from his or her errors, and we all make those.

Here are some basic problems that lead to mistakes:

 

• Not knowing the rule.

 

• Misapplying the rule.

 

• Not seeing the whole play.

 

• Being in the wrong position.

 

• Anticipating the call.

 

• A simple mental lapse.

Know the rule – Not knowing the rule is the easiest shortfall to

correct. Rulebooks are not designed for leisure reading and it's

difficult to pick one up and stay with it for long, but you can learn

by studying the rule you missed (or thought you missed) and any

associated material. Reading casebook plays and researching specific

points is a good way to learn rules. It can be done in short spurts,

during breaks, anywhere you will have five minutes or more of

uninterrupted time and an opportunity to focus.
Apply the rule – Knowing how to apply a rule requires greater

talent than just knowing the rule. Understanding each rule's spirit

and intent is a big aid.
See the whole play – Double (or triple) calls are sometimes made

on one play because the umpire doesn't see the whole play. It's easier

to get the call right when you see the action immediately preceding the

play. When you have responsibility for the play you must watch the ball.

Keep your chest to the ball at all times.
Being in the right position – Positioning is what separates the veteran

umpires from the rookies. It's so much easier to call it right when you

have a good view. Always strive for the best possible view. This means

getting the right angle and knowing how close you want to be to the play.

In fact, being too close can be a very bad position.
Anticipate the play, not the call – Anticipating the play is a totally

different issue from anticipating the call. Anticipating likely plays in a

given situation and getting into a good position to see the play as it

develops are absolutely vital. Anticipating the result of the play -

for example, deciding a runner is going to beat a throw because the

ball was mishandled – breeds blown calls. As a play begins, rely on

the standard instruction: pause, read, and react. Wait a moment before

doing anything while you decide where the ball is going, figure out who

is going to do what with the ball, then move into position to see the

developing play.
Stay alert – The last item, mental lapses, is another way of saying

"stuff" happens. It happens to the best of us and when it does, all you

can do is shrug it off. Some lapses can't be explained. If they happen

too often, though, you need to reassess what you're doing.

 

Top 40 Baseball Rule Myths
1. The hands are considered part of the bat.
2. The batter-runner must turn to his right after over-running first base.
3. If the batter breaks his wrists when swinging, it's a strike.
4. If a batted ball hits the plate first it's a foul ball.
5. The batter cannot be called out for interference if he is in the batter's box.
6. The ball is dead on a foul-tip.
7. The batter may not switch batter's boxes after two strikes.
8. The batter who batted out of order is the person declared out.
9. The batter may not overrun first base when he gets a base-on-balls.
10. The batter is out if he starts for the dugout before going to first after a

       dropped third strike.
11. If the batter does not pull the bat out of the strike zone while in the bunting

        position, it's an automatic strike.
12. The batter is out if a bunted ball hits the ground and bounces back up

        and hits the bat while the batter is holding the bat.
13. The batter is out if his foot touches the plate.
14. The batter-runner is always out if he runs outside the running lane  

        after a bunted ball.
15. A runner is out if he slaps hands or high-fives other players, after

       a homerun is hit over the fence.
16. Tie goes to the runner.
17. The runner gets the base he's going to, plus one on a ball thrown out-of-play.
18. Anytime a coach touches a runner, the runner is out.
19. Runners may never run the bases in reverse order.
20. The runner must always slide when the play is close.
21. The runner is always safe when hit by a batted ball while touching a base.
22. A runner may not steal on a foul-tip.
23. It is a force out when a runner is called out for not tagging up on a fly ball.
24. An appeal on a runner who missed a base cannot be a force out.
25. A runner is out if he runs out of the baseline to avoid a fielder who is

       fielding a batted ball.
26. Runners may not advance when an infield fly is called.
27. No run can score when a runner is called out for the third out for not tagging up.
28. A pitch that bounces to the plate cannot be hit.
29. The batter does not get first base if hit by a pitch after it bounces.
30. If a fielder holds a fly ball for 2 seconds it's a catch.
31. You must tag the base with your foot on a force out or appeal.
32. The ball is always immediately dead on a balk.
33. If a player's feet are in fair territory when the ball is touched, it is a fair ball.
34. The ball must always be returned to the pitcher before an appeal can be made.
35. With no runners on base, it is a ball if the pitcher starts his windup and then stops.
36. The pitcher must come to a set position before a pick-off throw.
37. The pitcher must step off the rubber before a pick-off throw.
38. If a fielder catches a fly ball and then falls over the fence it is a homerun.
39. The ball is dead anytime an umpire is hit by the ball.
40. The home plate umpire can overrule the other umps at anytime.

Electronic Devices